![]() Non-Game Module - Extension or Creation of a set of code that exposes an interface to internal code, allowing other modules and game modules to depend upon its functionality. ![]() The general idea behind a bundle is to wrap up a set of functionality that can be treated as a self contained group, transplanted as needed, adding functionality to UE4. Any time a file is added to the project, you should regenerate your project files. ![]()
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